sorcerer_see: (Default)
#include <stdio.h>

typedef struct
{
int x;
int y;
}
point;

typedef struct
{
        float radius;    
        point center;
}
circle;

int main ()
{
circle c = {4.5, {1, 3}};
print f ("%3.1f %d,%d", c.radius, c.center.x, c.center.y);
/* 4.5 1,3 */

return 0;
}

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